trustle > EngliSea > M > Math > 99 Terms
 
 Congruence Modulo
http://qindex.info/i.php?f=5079#3860
 
 Converse
http://qindex.info/i.php?f=5079#3732
 
 Cross Product
Given two nonzero vectors in two or three dimensions, their cross product is a vector with magnitude equal to the product of the magnitudes of the vectors times the sine of the angle between the vectors and direction perpendicular to the vectors.
http://qindex.info/i.php?f=5079#5291
 
 Dot Product
Given two nonzero vectors in two or three dimensions, their dot product is the product of the magnitudes times cosine of the angle between the two vectors.
http://qindex.info/i.php?f=5079#5288
 
 Factorial, Permutation and Combination (Choose)
http://qindex.info/i.php?f=5079#3735
 
 Iff
If and only if
http://qindex.info/i.php?f=5079#3408
 
 Integration
With the sum of f of x i times delta x from i equals one to infinity in the limit of n approaching infinity.
http://qindex.info/i.php?f=5079#3658
 
 Limit
The limit of f of x as x approaches a is L.
http://qindex.info/i.php?f=5079#3473
 
 Line
From here, we can construct a one- dimensional object by stringing an infinite number of points along a particular dimension. This object is called a line.
http://qindex.info/i.php?f=5079#5177
 
 Linear systems
A collection of 2 or more linear equations
http://qindex.info/i.php?f=5079#3810
 
 Logarithms
http://qindex.info/i.php?f=5079#3738
 
 Mathematical Induction
http://qindex.info/i.php?f=5079#3775
 
 Mathematical Notation
http://qindex.info/i.php?f=5079#3734
 
 Matrix
A rectangular array of numbers
http://qindex.info/i.php?f=5079#3811
 
 Partial derivative
(1) partial derivative of f with respect to x, f sub x, partial f over partial x. (2) f sub xx, partial squared f over partial x squared. (3) f sub xy, partial squared f over partial y partial x.
http://qindex.info/i.php?f=5079#5077
 
 Pascal's Triangle
http://qindex.info/i.php?f=5079#3736
 
 Plane
By stringing an infinite number of lines along a dimension perpendicular to the line, a two-dimensional object called a plane can be obtained. And then if we string an infinite number of planes in either direction, we get three dimensional space.
http://qindex.info/i.php?f=5079#5031
 
 Point
First we look at a point. This is nothing more than a location in space. It is zero-dimensional, meaning that it has no dimensions of any kind.
http://qindex.info/i.php?f=5079#5030
 
 Point
We represent points with little dots and some capital letter, making sure to realize that the dot we draw is infinitely larger than the point it is meant to represent.
http://qindex.info/i.php?f=5079#6290
 
 Prime Factorization
http://qindex.info/i.php?f=5079#3770
 
 Space
By stringing an infinite number of lines along a dimension perpendicular to the line, a two-dimensional object called a plane can be obtained. And then if we string an infinite number of planes in either direction, we get three dimensional space.
http://qindex.info/i.php?f=5079#5178
 
 Transformation
Symetry, transformation, translation, rotation, reflection, dilation, congruent
http://qindex.info/i.php?f=5079#3856
 
 Triangle classification
Triangles can be classified by their angles and sides: scalene, isoscelese, equilateral, acute, right, abtuse.
http://qindex.info/i.php?f=5079#5212
 
 Trigonometric Functions
Sine, Cosine, Tangent, Cosecant, Secant, and Cotangent
http://qindex.info/i.php?f=5079#3457
 
 Vector
A mathematical construct that has both magnitude and direction
http://qindex.info/i.php?f=5079#3815

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