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• Calculus

Calculus answers two main questions about functions. (1) How steep is a function at a point? (2) What is the area under the graph over some region? The first question is answered using the derivative and to answer the second question we use the integral.

http://qindex.info/i.php?f=5079#5210

Calculus answers two main questions about functions. (1) How steep is a function at a point? (2) What is the area under the graph over some region? The first question is answered using the derivative and to answer the second question we use the integral.

http://qindex.info/i.php?f=5079#5210

• Cross Product

Given two nonzero vectors in two or three dimensions, their cross product is a vector with magnitude equal to the product of the magnitudes of the vectors times the sine of the angle between the vectors and direction perpendicular to the vectors.

http://qindex.info/i.php?f=5079#5291

Given two nonzero vectors in two or three dimensions, their cross product is a vector with magnitude equal to the product of the magnitudes of the vectors times the sine of the angle between the vectors and direction perpendicular to the vectors.

http://qindex.info/i.php?f=5079#5291

• Dot Product

Given two nonzero vectors in two or three dimensions, their dot product is the product of the magnitudes times cosine of the angle between the two vectors.

http://qindex.info/i.php?f=5079#5288

Given two nonzero vectors in two or three dimensions, their dot product is the product of the magnitudes times cosine of the angle between the two vectors.

http://qindex.info/i.php?f=5079#5288

• Goldbach conjecture

Every even number is the sum of two primes. In the nearly 300 years since the conjecture was formulated, nobody has ever proved it.

http://qindex.info/i.php?f=5079#3745

Every even number is the sum of two primes. In the nearly 300 years since the conjecture was formulated, nobody has ever proved it.

http://qindex.info/i.php?f=5079#3745

• Greek Alphabet

Α α Β β Γ γ Δ δ Ε ε Ζ ζ Η η Θ θ Ι ι Κ κ Λ λ Μ μ Ν ν Ξ ξ Ο ο Π π Ρ ρ ϱ Σ σ/ς Τ τ Υ υ Φ φ Χ χ Ψ ψ Ω ω

http://qindex.info/i.php?f=5079#5203

Α α Β β Γ γ Δ δ Ε ε Ζ ζ Η η Θ θ Ι ι Κ κ Λ λ Μ μ Ν ν Ξ ξ Ο ο Π π Ρ ρ ϱ Σ σ/ς Τ τ Υ υ Φ φ Χ χ Ψ ψ Ω ω

http://qindex.info/i.php?f=5079#5203

• Integration

The Fundamental Theorem of Calculus: Redefining Integration

http://qindex.info/i.php?f=5079#3658

The Fundamental Theorem of Calculus: Redefining Integration

http://qindex.info/i.php?f=5079#3658

• Line

We can create a one-dimensional object called a line by stringing an infinite number of points along a particular dimension.

http://qindex.info/i.php?f=5079#5177

We can create a one-dimensional object called a line by stringing an infinite number of points along a particular dimension.

http://qindex.info/i.php?f=5079#5177

• Logarithm

By definition, when we say "log base b of x equals y", that's the same thing as saying "b to the y equals x". So if you want to find log base b of x, you're asking "what power do you have to raise b to in oder to get x?"

http://qindex.info/i.php?f=5079#5065

By definition, when we say "log base b of x equals y", that's the same thing as saying "b to the y equals x". So if you want to find log base b of x, you're asking "what power do you have to raise b to in oder to get x?"

http://qindex.info/i.php?f=5079#5065

• Logarithm

"The base of the log raised to the power of what's on the other side of the equal sign will equal the number that the log is operating on."

http://qindex.info/i.php?f=5079#5356

"The base of the log raised to the power of what's on the other side of the equal sign will equal the number that the log is operating on."

http://qindex.info/i.php?f=5079#5356

• Partial derivative

(1) partial derivative of f with respect to x, f sub x, partial f over partial x. (2) f sub xx, partial squared f over partial x squared. (3) f sub xy, partial squared f over partial y partial x.

http://qindex.info/i.php?f=5079#5077

(1) partial derivative of f with respect to x, f sub x, partial f over partial x. (2) f sub xx, partial squared f over partial x squared. (3) f sub xy, partial squared f over partial y partial x.

http://qindex.info/i.php?f=5079#5077

• Plane

By stringing an infinite number of lines along a dimension perpendicular to the line, a two-dimensional object called a plane can be obtained. And then if we string an infinite number of planes in either direction, we get three dimensional space.

http://qindex.info/i.php?f=5079#5031

By stringing an infinite number of lines along a dimension perpendicular to the line, a two-dimensional object called a plane can be obtained. And then if we string an infinite number of planes in either direction, we get three dimensional space.

http://qindex.info/i.php?f=5079#5031

• Point

A point is nothing more than a location in space. It is zero-dimensional, meaning that it has no dimensions of any kind. We represent points with dots and some capital letter.

http://qindex.info/i.php?f=5079#5030

A point is nothing more than a location in space. It is zero-dimensional, meaning that it has no dimensions of any kind. We represent points with dots and some capital letter.

http://qindex.info/i.php?f=5079#5030

• Prime number

A prime number is a natural number greater than 1 that is devided only by 1 and itself.

http://qindex.info/i.php?f=5079#3621

A prime number is a natural number greater than 1 that is devided only by 1 and itself.

http://qindex.info/i.php?f=5079#3621

• Prime number theorem

The number of prime numbers less than a certain natural number is asymptotically equivalent to x/ln(x).

http://qindex.info/i.php?f=5079#3709

The number of prime numbers less than a certain natural number is asymptotically equivalent to x/ln(x).

http://qindex.info/i.php?f=5079#3709

• Space

By stringing an infinite number of lines along a dimension perpendicular to the line, a two-dimensional object called a plane can be obtained. And then if we string an infinite number of planes in either direction, we get three dimensional space.

http://qindex.info/i.php?f=5079#5178

By stringing an infinite number of lines along a dimension perpendicular to the line, a two-dimensional object called a plane can be obtained. And then if we string an infinite number of planes in either direction, we get three dimensional space.

http://qindex.info/i.php?f=5079#5178

• Transformation

Symetry, transformation, translation, rotation, reflection, dilation, congruent

http://qindex.info/i.php?f=5079#3856

Symetry, transformation, translation, rotation, reflection, dilation, congruent

http://qindex.info/i.php?f=5079#3856

• Triangle classification

Triangles can be classified by their angles and sides: scalene, isoscelese, equilateral, acute, right, abtuse.

http://qindex.info/i.php?f=5079#5212

Triangles can be classified by their angles and sides: scalene, isoscelese, equilateral, acute, right, abtuse.

http://qindex.info/i.php?f=5079#5212

• Trigonometric Functions

Sine, Cosine, Tangent, Cosecant, Secant, and Cotangent

http://qindex.info/i.php?f=5079#3457

Sine, Cosine, Tangent, Cosecant, Secant, and Cotangent

http://qindex.info/i.php?f=5079#3457

• Vector

A mathematical construct that has both magnitude and direction

http://qindex.info/i.php?f=5079#3815

A mathematical construct that has both magnitude and direction

http://qindex.info/i.php?f=5079#3815